Creating new sounds is an important step in most production processes. Whether you're specifically creating samples for later use or just want to save what you've made organically in a track, you should know the best & fastest ways to store them in a library that you can draw from in the future. These are the methods I like to use to save my own samples in Ableton Live.
dragging into the browser
Live's browser is a window into your computer's file architecture & naturally is the most straightforward way to save samples as you create them as you can drag clips directly into the folders you keep here. Now, this is pretty simple/obvious, but there are a few things you should keep in mind.
When you drag a clip into the browser a new project folder is created. In the root of that folder you'll find a file with the sound's name but the format is .alc - an Ableton proprietary format for clips - which references the audio in the newly created project but does not contain any audio itself. If you move your samples around for organization it's easy for this system to break down as the two files can easily get separated, lost, or accidentally deleted. I think it's better to just keep the audio on its own - you can find it in the "samples" folder under its appropriate category. From here, you can move the .wav file to your sample library.
It's slow to create a new folder & drag out the audio this way every time you want to save a new sample, so what I tend to do is drag clips into the temporary sample project folder & build the samples in there throughout my session. I'll wait until everything has been assembled in these folders & then move them all out at once.
a note about .alc
If you don't plan to take the audio out of live, you'll probably be fine using the .alc files. In this case, I recommend creating a folder in the user library & dragging it into the places section of the sidebar. When you drag clips into this folder a project won't be created. Instead, all of the .wav samples will collect in the user library's global sample folder, keeping your .alc clips folder clean.
crop & collect
If you try dragging multiple clips into the browser all at once you'll find that they will be rejected & none of the files will save. The workaround for this is to instead pull the whole track that contains the clips into the folder.
Make sure the clips are the exact length you'd like them to be in arrangement mode, then just select all of them & "crop clip(s)" via a right click. This will commit each clip's length & name to a new audio. Now when you drag the track into the browser all of your samples will be collected in the crop folder. As with the above method, you can then move the samples or folder wherever will be most useful to you.
If the level balance of your samples is critical (as it was in the egg shaker pack), you'll appreciate this trick: freeze & flatten the track containing all your clips before you crop. This will "lock in" the volume of the samples & they won't vary once in the browser as they are sometimes wont to do. Although freeze/flatten will consolidate all your clips into one audio file, it will preserve the clip length in arrangement mode so you can still do a simple "crop all clips" to, of course, crop them into their separate clips again.
drum rack slices
A slightly more convoluted way of saving a bunch of samples is to take advantage of the automatic "slice to new midi" feature. Right click any clip & select this option from the context menu to create a drum rack with the first 128 transients sliced into the pads.
If you want the audio of the slices, you'll need to open each pad & right click the waveform to crop the sample. This is the bottleneck in terms of speed, but it does allow for a chance to adjust the length at this stage if the transient didn't quite align with your desired start time.
After you work through each slice, it works a lot like the "crop & collect" method - drag the drum rack into the browser to create a project, dig through the folders & find all your samples collected & organized. Then you can move this folder wherever you want & rename it to something more useful than "crop". This is probably the slowest method here, but I like it because of all the "accidental" sounds you can find because of the automatic transient slicing & normalization. Small blips of sounds that you could easily look over become unusual, wonderful percussion for your tracks.
Keep in mind that everything in the browser can be accessed in finder or explorer via the context menu (right click). This is invaluable if you want to organize faster or use the samples externally. If you're using OS X, you'll be able to rename files extremely quickly using batch rename once you access them in finder.